Super Senso

Super Senso (2016) is a turn based strategy game for iOS and Android.

I was responsible for the following on the project:

  • Designed and implemented game UI visuals
  • Created shaders that fit the game art style, within constraints of target platforms
  • Provided technical direction, training, and support for the art team
  • Architected and implemented an efficient content creation pipeline under tight time constraints
  • Implemented various game specific systems like cameras and in-game user feedback elements
  • Created a system to externalize game assets and minimize app size (AssetBundles/Amazon S3)

Announcement Trailer

Screenshots & Various WIP Media